Dora Facial Animation Capture in Unreal Engine 5
Director of 3D
Noggin content teams requested a pipeline for creating quick, low cost, high quality animation of Dora the Explorer for use in original content, social media, and marketing media.
Together with Nervy Pictures and MoTR, we created a process in Unreal Engine 5 to capture facial animation, apply it to Dora the Explorer and layer on body animation from a premade library of keyframe animation gestures allowing animators to generate several minutes of animation in around 30 minutes. Leveraging the power of facial motion capture and real-time rendering, animators ultimately could generate far more animation in an extremely short period of time than the could with keyframe animation. The project was a proof of concept that never made it to use before Noggin's closure by Paramount.
Brand
Noggin
Runtime
01:00
Platform
Broadcast TV & Web
Software
Unreal Engine 5, Live Link Face, Maya
Credits
Director of 3D: Peter Kiger
Producer: Nervy Pictures
In conjunction with: MoTR